Hi all! It is time for some software testing framework talk again 🙂 ! As you know, I'm a big quality/testing advocate (especially when it comes to software!!!), and I've been working for a while now, in my "lab", on a high-level testing and automation framework, since I've reached the limits of usefulness of unit … Continue reading Magic Item Tech, testing – part 3.
Month: July 2016
KREEP, post Steam.
Hi everyone! Haven't been around the INTERNETZ lately, sorry for that (been busy with a lot of work and important decisions to make 😐 ). I promised a postmortem kind-a thingy after the Steam release of Operation KREEP, so here it goes! Before I jump into numbers, I'm going to describe the project a little, … Continue reading KREEP, post Steam.